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    Research Essay

Article from Valve (CS:GO's Developer)

Floor detail is most important, then come walls (especially the area around doors). No-one every looks up so ceilings are the least important, especially if there are high walls. Make sure ceilings aren't too salient, leave them dark. You can add some detail at random places, though, to surprise the player.

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    Added to this shelf by: Billy Almond, on 12-09-2014 9:09am

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